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Slack webhook8/31/2023 Webhooks: A user-defined callback that allows Unity to send POST requests to an external service.Unity Integrations supports the following non-Unity tools: For information on assigning roles, see the Members & Groups section of Managing your Organization. To add an Integration, you must be an Owner or Manager on the Project. Cloud Build A continuous integration service for Unity projects that automates the process of creating builds on Unity’s servers.Please change it to something else.Unity Integrations allow you to connect the following Unity Services in your development workflow to non-Unity tools: The URL path that the "ActiveCampaign Trigger1" node uses is already taken. Is there some way to get around this without changing values manually in the API, or copy pasting nodes into a text editor, and manually changing the autogenerated webhook URL, and pasting it back in? Is there some sort of hidden option or button to be able to refresh the webhook URL so I can actually use duplicated nodes? Is there some way to modify the premade nodes themselves without having to rebuild the entire application (be able to use the public docker image)? What is the error message (if any)? Workflow could not be activated: Why even have the duplicate node button present in the first place for nodes like this if they cannot be used? Related is this: when click duplicate workflow the webhook duplicated with same url Īlthough I appreciate the fine work that has gone into this application and the community behind it, this is honestly a blocker for my team and I to continue using this application, manually copying near-identical values is a huge time sink for some of these nodes, and the WHOLE POINT of duplicating nodes is to avoid this very issue. Why is it when I duplicate nodes with webhook urls, I cannot use them in my workflow?įor example, when I duplicate (or control-c control-v) nodes from the Bitbucket trigger, Slack Trigger, Jira Trigger, and ActiveCampaign trigger - all of the values get copy pasted as intended, but the preset webhook url (which I do not and can not set myself) gets copied as well, meaning I have to remove the node from my workflow entirely or delete the previous one before I can activate my workflow?
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